— EXAMPLES —

Four models.
Each from one image.

Four starting points for characters, props and product assets.

Specimen 01 — Games
Fantasy Knight
Characters and props, ready for the engine.
Generated from one image · GLB
Drops into Unity, Unreal or Godot
Download GLB
Loading live model —
Specimen 02 — Avatars
Sci-fi Scout
VTubing and VR, straight into the scene.
Generated from one image · GLB
Most avatar & VR tools read it directly
Download GLB
Loading live model —
Specimen 03 — Web & AR
Robot Companion
Product pages and AR views, nothing in between.
Generated from one image · GLB
GLB is the web standard
Download GLB
Loading live model —
Specimen 04 — Previz
Hooded Ranger
Real characters instead of grey boxes, days before final art.
Generated from one image · GLB
Block out shots and levels early
Download GLB
Loading live model —
GUIDES

Guides

Practical workflows for turning one image into a GLB, checking its structure, and connecting an MCP client.

TO3D | Examples